Hey elizea or other admins dunno if any of you are active, i redid one of my very very old rejected levels I think it is quite good if you wouldn't mind taking a look at it?
Elisea! Apparently my question before was deleted, so maybe you "didn't notice", but I didn't get an answer. May I ask, what is the reason of rejection this time for the level Hard To Amuse ?
[edit elizea]: I PMd about this already, check your inbox
I've tried that a few times, Im, and it does kinda make the highlighted block stick on the highlight but for me it gets unstuck and it has never made the screen go blank and game crash like in dy's pic.
When you click and hold the block group without releasing with the left mouse button, and then move your cursor to the retry button and you release the left mouse button, the game crashes.
It happens to me pretty often while just moving a block normally, but most often when moving the mouse very quickly in any particular direction while releasing. Never seen it in conjunction with RETRY but that's possible as well.
Edit: Now that I think of it, it might be happening when you try to move a block while another one is still in motion (but I am pretty sure it happens at other times also). Will try see what can make it happen again.
I was totally unaware of the complexity and the overall impact on other games. Forgive my ignorance. I just thought it would help things out but if we can't then we just have to live with it and move on. Second best solution in my mind is what Jos suggests. I cannot ignore the category but from now on i will give a bit less weight on the overall rating thus not seriously affecting the outcome. Hope Oldmanrob agrees with it.
You also have to understand the same API is used in the other games, which do not have categorys. Adding here voting for difficulty would force us to use it in other games too.
Ok., I am convinced that the place under the rating maybe can be used to give a vote for another category, although you also can write it down in the level comments (what I do and yes,... it doesn't always have an effect). But I stick to it that the category can have only a very little influence to your rating.
All in I can understand your point.
This has been a long debate Elizea and we ve echanged some msgs ourselves for that. I would have to agree with oldmanrob (although i am trying hard to follow your instructions). One main factor of the rating has to be the Level. And let me explain myself... What if the first official level was called Hard? There is no originality nor fun in this level. However, because it is a kids level you definitely categorize it as original (in that it introduces basic steps and it is surely fun for the intended target group ---kids). Same applies to easy levels and so on. The fact that you may change the level category yourself is a huge deal as players may also change their rating (like oldmanrob) and bring the balance to both the game and the players. I still believe players should also be able to vote for the category themselves (like rating) which will bring more balance to it. In any case we are all having fun and it is productive for the game to exchange ideas to improve it. No matter HOW we vote i believe we are all grateful to ALL the designers who spend considerable time and effort to give us fun and pleasure... In that sense they all get 5/5 if you ask me. Thnx