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suhangha 21 hours ago
  Shape Design: banjamin2, Jos, Treazer, drstereos, The_S, and Chris as the motif of World 2,3,4
World Themes: poss' AuZ sequence
Color combinations: Myself
Ryan123 1 day ago
  I'll play your new levels soon when I feel like playing PI. Where do you get your inspirations for each design and theme?
suhangha 2 days ago
  Sorry, don't play new UI this time, for a more comfortable system, I will do quickly.
Prologue theme for Front Yard and Zen Garden as World 1, Ancient Egypt as World 2, Pirate Seas as World 3, etc.
World 1 related to Peaceful Begin, rock-oban, spring pie, returned raws, and pea supporter.
suhangha 7 days ago
  Yes, it's fun and challenging
john96 7 days ago
  I hope the levels and series are fun. I'm looking for some new challenges with different sets of skills and concepts. Also design is a key element too.
suhangha 7 days ago
  Crimson Front is out!

As everyone expected, "Universe It" will have series each one Linear and Matrix, like "Alternate UniverZ", To celebrate the release of Alternate UniverZ ver 1.8 (pvz2 mod), here's Matrix series of "Universe it" !
suhangha 9 days ago
  Note, Extra does not mean variations of Normal. For one number n, Normal n(#-n) and Extra n(#X-n) are not related to each other, independent. But in the case of #-5|#X-5 and #-X|#X-X (mini-game & finale), they have something in common



World-Based Theme Inherited Color Schemes:

Ancient Egypt:
Extra:

Pirate Seas:
Extra:
suhangha-2 10 days ago
  Simon can be busy and overloaded with everything.

I referenced Chris's new levels, and the gun-shaped level is linear and fits the theme. I made three variations of it.

Here's a preview at Universe It The New Series picture:
suhangha-2 11 days ago
  Message removed...
suhangha 12 days ago
  I wish Simon would write level design tips explicitly here for everyone to see.
He may have been on vacation or resting.
I hope soon.

1.8 update with Crimson Front coming August 9th, then ready for evaluate Universe It regularly.

Tanks and bulletproofs were damaged by lightning and heavy rain... !
suhangha 12 days ago
  Thanks to following designers again: I remade the Matrix series "Universe It" with the member levels I spied: banjamin2, Jos, Treazer, drstereos, and The_S as the motif. New levels would be more challenging and novel than origins. This charm was created by investigating some approved levels potential; that wasn't intent to asking someone to give star, but I would be glad if vote please. Even at #.1, composed of unique/attractive.
I don't think the number of 5-stars "kids" levels in this game is that rare, because thankful simon made game more unique and thoughtful. only 1.1&2.1 are "kids" levels of "Universe it", but compared to "kids", both are high tiered great levels.

I'm planning: first open 10 levels 1.1 to 2.V, if well 15 levels 3.V.
On the one hand, 30 levels (1.6 to 2X.X) on hold. State to Recategorize+Retitle.

Crimson Front is so close!
Ryan123 1 month ago
  I should start playing this game for different styles of fun and hobbies. Maybe I will later this month. We'll see.
chris3000 1 month ago
  I think Simon is taking a break from here. I'm sure he'll see your levels when he plays PuzzleIt again.
john96 2 months ago
  @Simon: Hi, I'm uploading new levels to the PuzzleIt database today so be looking out of them in the next day or two. And my PM inbox is not working so you'll have to let me know if I need to edit any of them here in the main thread. Hope you have an enjoyable weekend. I should have been making levels since I started in 2022 but I lost motivation and effort.

I hope some of the thumbnails are okay, I know some administrators are strict on that. Not being stretched or unpopular. I normally like to put detail and concept into my designs so give me some time, I just finished my first one. Take care.

I'll let you know when I'm done and I'll post here again tonight or tomorrow.
chris3000 4 months ago
  Thank you for the hints CG52, I'll play this game again this weekend once I get some extra free time.
chris3000 4 months ago
  Hi, I have been playing this game for about 10 years now, and I still have almost 1300 levels left to complete. Some are in the kids and easy category. I honestly don't get why I am clueless on even some simple challenges where the level is small and compact. I haven't even created that many levels here and this game is approaching the 15-year mark. I do just fine in the Blockoban games but not Jellify and PuzzleIt. Why, idk clearly. It's starting to annoy the shit out of me.

I have 7 levels with a pink square next to them and Simon won't tell me why they aren't acceptable. I hope I don't have to start doing co-editor levels where someone can guide me to designing levels properly mastering every power-up, smart wall, icy blocks, cracked wall, etc. I'm not criticizing your games Simon but they are too complex for me. Even suhangha does 200 times better at level designing than me, I just do not understand!! I'm starting to get upset about it!!

Let me know if you guys get this message.
suhangha 5 months ago
  hey simon, previous version scores is unreachable, could you please take action?

Limited Acts

Limited Connection

Sacrifice
chris3000 5 months ago
  Hello, I made some more creations and I for the old levels that need to be edited, I erased my original designs and started out fresh with some new ideas.

@SimonM, could you take a look whenever you're not busy, don't reject any of them. Just let me know if I need to edit any. Thanks.
chris3000 10 months ago
  Wow, am I losing skills here, maybe I've solved many of the easier levels, see I need to learn a lot more advanced tricks and moves if I want to beat the harder levels. Even the ones in the insane category. Any hints would help, maybe from Nelson in a spoiler.
suhangha-2 10 months ago
  Ugh! I forgot to say you need to check, I leveled from vol 0 to vol ?.
Now ready to evaluate pack

Simon unvolumed the title, because it shouldn't be a series. it becomes a linear series not matrix.
have fun
Dozen Worlds Journey

Under level 20 is "easy" and "non-huge ways to move".
To be honest, I didn't expect anything over else: it starts with symmetry broken like last part of Visible Grid.
Again, High Scores of First 18 Levels:
09 09 06 08 11 18
10 10 18 12 23 23
07 09 40 40 39 28

but I don't released CLASS PACK (BLockoban) because not as planned for 213 to 216 & 92, still on hold.
chris3000 10 months ago
  I'm having a lot of trouble on pig's new level, "Oversaturated". I only get three sets of blocks to break and the rest just stay there. I can't find a good method in solving. I suck at this game TBH.
chris3000 1 year ago
  You'll have to wait until Simon gets online to check and evaluate your levels, I'm looking forward to playing your new levels this year, :)

Take care!
suhangha 1 year ago
  Modified with new idea: blocked 4 corners, now add flavor to the difficulty! (old) 24 => (new) 64

It's really over!
just check it without mind additional frame

Universe It Step 12

I wanted to fill the entire level with crimson color. last of universe it was the Crimson Front Theme. thumbnail and color changer are only for art; background of any games excluding ringmania were unhelpful for shiny thumbnails. please don't mind while evaluating, the level is done and stay
chris3000 1 year ago
  Nice comeback pig with the new levels. However I can't solve them. You and suhangha and many others here are fabulous designers. I wish I could be as good as y'all. I have low self esteem.
SimonM 1 year ago
  The reason I first set the level to purple, then grey, then blue to accept it, is to make sure it gets the correct order in the accepted level list. Sometimes when you edit an old unaccepted level, and directly set to blue, the level is not in the correct position.
suhangha 1 year ago
  EDIT: It's wonder why do you go through the process: Purple, Grey, Blue; I guess that's apart from the score issue.

Ballad BoomBox a 6/5 for my own level. I solved accepted 12 levels DMA&NMT. I need to prove if is possible total 84, Still I have to go score 12 levels BWB AND eveland; I would like to be evaluated on (fishing+remaning everland levels), lastly

Nice to meet pig levels!
pig's first rise of PI
SimonM 1 year ago
  Most of the levels seem impossible to me; please score on them to prove they are possible. Forest Camp Dome is brilliant by the way!
suhangha 1 year ago
  I think need a note about exception handling before releasing "Everland" part, the maps suitable for acceptance may be some of the 6 levels.
SPOILER

Taking this into consideration, I provide package anyone can watch / play for All 84 levels: Dozen Worlds Journey
From now on, in-puzzle of my maps editing is my limit, I feels it's enough that all puzzle is solvable and has Thoughtful Solution, I'm not sure how many out of 84 will ultimately be rejected.
chris3000 1 year ago
  Wow, this game is almost 12 years old, and I really have not put a lot of effort in creating levels here. Well that has to change. I'd like some satisfaction and contribution too.
suhangha 1 year ago
  sorry, I'm not sure if the level is acceptable, but making it small would break the intended solution so make editing inconvenient. It's not asking for a trick, but it's too difficult and need many tries. Blockoban also has several my big maps (levels 191, 192, and 197 to up) for the same reason unfortunately.


Actually, it's one challenge.
Below are the main gates of the level;
above is a checkpoint to check whether the Below gate has been solved without any tricks. one challenge needs both main and checkpoint.
Programming languages such as JavaScript are strictly logical.
I think you will be able to understand

Puzzle It developed by SimonM

Clear all blocks to complete a level.
Puzzle It!

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