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Topic, Rolling Turtle Game Ideas | ||||||
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You must register or log in to post a message.The only viable reason to add them would be to have an extra normal ground color. :/ And heck, who wants to go slow in an RT level? Even though there's no time-based scoring, slow levels don't exactly make people happy. I'm pretty sure We'd only need 80 of the 85 to cover everything for 50 years anyway. If updates WERE commonplace, then careful planning of this list would make the need for newer updates less... maybe updates monthly or, if it would go better than that, bianually. :/ How about muddy line??? Geez, you'd think that since they have it in JG, we'd have it in Rolling Turtle, but NO! we had to leave that out for some reason. Why? I don't know, but there are many reasons why I think that this line should be made. 1. It is in JG2, and it's a very popular game. 2. It will add another interesting concept to many levels. 3. It will look cool in BG levels. All of these reasons are why we should have this line. Of course, if JP doesn't want it, then that's fine. But, since he IS still active on Bonuslevel (most of the time) I think it would be nice to have equal lines for Rolling Turtle and JumpGear2. Long arguments FTW!!! XD Of course JP needs to add all of these, but let's face it: He probably never will add these without making a new game. @MIF in fact you only need 1. Lines that you can go through once, but can't anymore. Like go through a door, try to go back.... Nope! Line is solid now. Or jump through a line, and land on the top to find that it's solid! Pre-made objects would be much easier instead of drawing and filling your own. Regardless, he'll probably be so busy making a game that he won't update his old ones. That's what happens to people who are successful. :/ ![]() ![]() @Jasper that's a bad idea. How many times has JP edited a game? Once? Twice? See what I mean? |:_ ![]() ![]() | GeneralFirst post of the topicIdeas will be evaluated by I have 2 Suggestions: 1. New Background Colour: Black. With the stars white. That'll look very good with levels that uses space. 2. Import/Export Tool: Like the one in Jump Gear 2 (where there is the codes that you can copy and import into another level). Daily Suggestion Totals: Day 1: Abt 15 Suggestions. Day 2: Abt 15 Suggestions. (again) Day 3: Abt 25 Suggestions. Day 4: Abt 4 Suggestions. Day 5: Abt 1 Suggestion. Day 9: Abt 1 Suggestions. Day 13: Abt 1+ Suggestions. (may be more) Suggestion Totals: 62 ![]() ![]() ![]() ![]() ![]() New Game Suggestion Totals: 1 ![]() ![]() ![]() ![]() ![]() NOTE: MAXIMUM LIMIT OF NEW GAME SUGGESTIONS TOTALS IS 3. I AM NOT GOING TO BE SPAMMED WITH NEW GAME SUGGESTIONS (RELATED WITH RT) New Games: Yes To New Sequel = 5 No To New Sequel = 2 ![]() Ideas And Suggestions: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() everyone has been thinking of these. and the impossible glitch is NOT a good idea... :/ ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Changeable in the editor. ![]() ![]() ![]() ![]() ![]() -Background layer: The layer in the background, does not affect RT normally. -Playable layer: The layer that RT exists on. All that is placed in this layer will affect RT in some way, shape or form. -Foreground layer: The layer in the foreground, does not affect RT normally. These layers can each be accessed witht he press of a 'change layer' button. ![]() ![]() ![]() ![]() Makes the level more realistic. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I Will Update When There Are New Suggestions (either on this topic or the game rolling turtle). Key ![]() ![]() ![]() ![]() ![]() |
That's because JG2 was made after RT, heres your reason, AK